While it's almost certain they all had contracts out on them, Astrid does prefer you killing one particular person over the others:Vasha, the Khajit, describes himself as a murderer, a rapist, and a thief. If you kill him, Astrid remarks that he was the obvious choice.However, if you kill all of them, she'll make a snarky comment that you're an overachiever.But as you'll soon find out—should you choose to join the Dark Brotherhood—the contracts placed are, many times, non-obvious and counterintuitive.Basically, the point of the abandoned shack test is to get you to kill on command: if the Family says someone needs to die, that person needs to die, regardless of what excuse they give you or backstory they have. If you use the Clairvoyance illusion spell, it leads you to the Khajiit. Whether it's because he's the real contract, or if he just happens to be were the 'location marker' of the quest is, I don't know. I would expect it to be him, or the Mercenary.
The woman would makes sense too, as stated above the reasons for contracts are sometimes quite petty and ridiculous. I always choose the Khajiit. Not only does he threaten you (if you don't let him go), but he talks about all the disgusting actions he's been apart of.I would say that it doesn't matter who has the contract. You aren't meant to know, so as in a real life situation such as this, might as well kill the one you THINK it is and keep a peaceful state of mind by believing you were right.
Objectives:. Report Astrid’s Death to a Guard. Speak with Commander Maro. Kill Everyone in the Sanctuary!. Report Back to Commander MaroIf you’ve decided to take this route, the Dark Brotherhood must have made you angry somehow. Remember that if you do this, you will no longer be able to complete any more of the questline and you will have to forsake any of the great things you received along the way.After defeating Astrid at the Abandoned Shack, take the Blade of Woe and the Abandoned Shack Key off her body and leave. Objectives:.
Receive a Reading for Olava the Feeble. Locate the Assassin of OldAfter completing the Dark Brotherhood Quest - Breaching Security with the added bonus gained by killing Gaius Maro inside a city, you will receive Olava’s Token.NOTE: You must be careful with this token because if you sell it in a game without having the 1.4 update on the consoles, you will not be able to complete the quest.Visit Olava the Feeble at her home in Whiterun to cash in on the token. Sometimes, she will lock herself in her house and you won’t be able to speak with her without her thinking you are trespassing. This bug can be fixed if you attack her in her home and then sheath your weapon, causing her to be outside and not angry at you anymore.After some information on the impending problems for the Dark Brotherhood, she will tell you about a ruin that holds possible treasure at Deepwood Redoubt inside Hag’s End.Locate the area west of Dragon Bridge, a place you may be familiar with since you’ve completed the Dark Brotherhood Quest - Breaching Security. The trek goes up a mountain and through some Forsworn, so keep your weapon at the ready.Find the door and enter the ruins.
In the Dark Brotherhood mission where you have to kill one of the three people in the room: the Khajiit guy who was pretty cool, the mercenary who was pleading and a woman who was running her mouth at me. I killed the woman in the end. 1) go to any inn in skyrim. Dungeons and dragons beyond. 2) select the rumors dialogue option until you get one about a boy trying to contact the DB. 3) go to windhelm and pick the lock on the Aretino residence. 4) speak to aventus Aretino until you trigger the 'innocence lost' quest. 5) go to honorhall orphanage in riften and kill grelod the kind.
Up some stairs and through some dart traps is more Forsworn to the southeast. Make sure to pick up the Deepwood Redoubt Key from any corpses you loot, since the Iron Door to the next area is an Expert lock.Avoid the Rune Traps by summoning creatures on them or luring enemies over them, because these can mean instant death for some levels.Inside the Iron Door, avoid the trigger plates and make your way across the bridge and to the northeast to more stairs. Head through the large iron door into the Deepwood Vale.Inside are more Forsworn, but your objective is in the south. Heading up to the next level, defeat the special Forsworn and head through the iron door to Hag’s End.The next area could be dangerous for low-level characters or those with little defense against large groups. If you want to avoid being mobbed, immediately head right and go through the lower door to the tower. This gives you the opportunity to head straight for the stairs and have an advantage over the large group inside.Make your way to the doors to the northeast and enter to find three witches and a Hagraven. The Hagraven will teleport, but the witches must be killed quickly to avoid serious damage from their magic attacks.Don’t bother with the door at the opposite end since it is a dead end, instead go southeast and climb the stairs.
The Dark Brotherhood is an order of highly trained assassins who perform assassination contracts. The Dark Brotherhood is called by a ritual known as the 'The Black Sacrament' by those who wish their service, although to join the Dark Brotherhood one must be contacted directly. They were once. While sleeping, the Dragonborn is abducted by a Dark Brotherhood assassin and wakes up in an Abandoned Shack. This is where the decision to join or destroy the Dark Brotherhood must be made. There, the Dragonborn is asked by Astrid, the Dark Brotherhood assassin, to kill one of three people in the room. In my opinion as a good guy the Dark Brotherhood quest-line is kind of impossible to justify. The thieves guild I was able to kind of pseudo explain to myself, via a combination of robin hood esque behavior and not doing any of the framing quest. Dark Brotherhood is just pretty much irreconcilable. I know that Shadowmere is a quest reward from the Dark Brotherhood questline. However, since I took the other route, killed Astrid when she visited me and got the quest to destroy the Brotherhood, which I later did (she can't tell me what to do!), I was wondering if it's still possible to get her horse some other way and not through the quest.
Continue to look out for traps while you look for a chest on a shelf, then head southwest.You will be greeted with two more witches and the Hagraven in the throne room. After defeating them, find the handle behind the throne to open the alcove where the target assassin lays dead. Make sure to take the armor off his body and whatever else you find of use.To complete this area, lower the bridge with a lever next to the raised bridge you passed. At the end of the bridge is another witch to defeat and more stairs to climb.Find the Hag’s End Key in the side bedroom on a mantle or on the body of the Hagraven if you can defeat her. Use it to open the gate atop the stairs and find a handle to the northeast.Pull it to open an entrance to a chamber with two witches and a Hagraven standing in flammable oil.
Set them all on fire with the pot hanging above them, then find a statue with a chain.Head through the new hole and into the grand hall. Find the Word Wall inside for the Dragon Shout: Word of Power: Slow Time, then exit through the door ahead. Before you head through the door, suck down any magic resistant potions; the last Hagraven is ahead and there is little room to run.After the epic battle is over, take the Hag’s End Key off the Hagraven if you need it and also search the sacrificed witch to find the Bloodthorn Dagger.Before leaping off the uppermost platform, use Whirlwind Sprint to reach a small valley where a waterfall starts to find the Predator’s Grace Boots.You are now free to leave.
Objectives:. Approach the Night Mother. Speak with the Contact. Kill the TargetEvery time you approach the Night Mother, she will give you a randomly generated quest. These quests involve visiting a contact who invoked the Black Sacrament to kill someone who has crossed them.Visit the contact to find the location of the person you are to kill, then make a visit to the doomed NPC. Kill them, return to the contract giver to receive your gold reward, then return to the Night Mother at the Dawnstar Sanctuary to repeat the process.Each contract wields a nice sum of money and can be randomly selected at one of 10 places.
These contracts are infinite and have no effect on any aspect of the game, so kill and make money to your heart’s desire. For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at: Show Details NecessaryHubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.LoginThis is necessary to sign in to the HubPages Service.Google RecaptchaThis is used to prevent bots and spam. AkismetThis is used to detect comment spam. HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.Amazon Web ServicesThis is a cloud services platform that we used to host our service.
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Skyrim V Dark Brotherhood
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Without CheatsThe simple answer to your question, without cheats, is no.The game is specifically scripted to give you Shadowmere once you have completed the Dark Brotherhoods quest related to the horse. With CheatsWith cheats, you can get Shadowmere however. First open up your console, and type:help ShadowmereIt should come up with an 'ID' for the NPC for Shadowmere, this is what you want to spawn in.Then, type in: player.placeatme 0009CCD.