Okay, well, i had this mod installed here: (Follower Framework) then, since i found a better one here: (UFO), i deactivated/deleted the first one with the Nexus Mod Manager. Then, I downloaded and enabled the second one. The UFO mod told me to dismiss all followers, then save, then install the mod, then load, to get the mod working. So 'tis what i did. I dismissed Lydia, and as she was walking out the door (of a nordic ruin, the one you get the Horn of blahblah windcaller or whatever from in the greybeard's quest) i typed in the console: 'show playerfollowercount' and it said playerfollowercount is 0.00, which means obviously that no one was following me at that time.
- How To Get Companion Followers Skyrim
- How To Get Followers On Skyrim 4
- Lvl 9 How To Get Followers On Skyrim
Oct 20, 2018 You also could have 4 followers if you get 100 conjuration and get the perk Twin Souls to summon two Atronachs or Thralls (constant) depending on if you did the quest for Phinis (College of. How To Get A New Follower In Skyrim Dragonborn. At the start of the game, after your boat makes its way to Solstheim, follow the sand path towards “The Retching Netch” place. Talk to your new Follower named Teldryn Sero. You’ll recognize him by his red mask and goggles (he’s wearing a Chitin Helmet).
Skyrim Follower – Illia Location.Complete the Darklight Tower Quest. You will meet her upon entering the dungeon and she will ask you to help get revenge on Hagravens inside the dungeon. How to get 2 followers in Skyrim without any mods (self.skyrim) submitted 1 year ago by deleted Step 1- Aquire any follower Step 2- Do the first Dawnguard quest to save Serana Step 3- Don't take her home and enjoy your 2 followers.
I then saved, then installed the mod as it told me to. When i loaded, Lydia was still walking out the door, as expected, so i approached and attempted to ask her to follow me. The dialogue option 'Follow me, i need your help' was not there. In fact, the dialogue options were showing as if she was already recruited, because all the 'wait here' and the 'i need you to do something' were there. I typed in the console 'show playerfollowercount' again, and it still said zero. 'well,' i thought, 'this is probably a minor glitch, i know how to fix it.' So i told her to go back home, basicly dismissed her.
With the release of the Skyrim Special Edition, it’s about time the best followers covered. These NPCs journey with you, encountering huge beasts, betrayals and quests. You should always choose the follower you personally like the most but some are better than others. My first video. Tweak: When commanding your followers to 'Wait here with everyone.' Or 'Come with me and get the others.' , only followers within 5000 units distance are affected. This will allow you to leave followers all over Skyrim. Previously, all followers were affected. Bug fix: When selecting 'Equip from.' , followers were not equipping weapons or armour.
And she said 'i am heading back home if you need me.' But i talked to her again, and it did the same thing. Nothing changed. Still the dialogue options as if she was already a follower.
SO, i then let her walk out the door, and went in search for another follower. I recruited a different follower from an inn, and said 'follow me i need your help.' She then folowed me, then i told her 'time to part ways' and dismissed her, and she said she was heading back home, but she continued to follow me. I suppose the scripts are not working at all correctly, as if everything was reversed. I loaded a save BEFORE this all happened, when i was on the road heading to the nordic ruin i was previously in, when lydia was sill following me. I talked to her, and told her to head back home, and same thing happened that occured with the other follower.
She said she was heading home, but didn't. She continued to follow me. I disabled the UFO mod, so that no mods that were effecting followers were active, and it did NOTHING. All this still is happening. If there is anyone out there who can help me, PLEASE do, this is♥♥♥♥♥♥♥♥♥me off, i cannot play the game with followers anymore.
I am RAGING right now. Originally posted by: I then saved, then installed the mod as it told me to.
When i loaded, Lydia was still walking out the door, as expected, so i approached and attempted to ask her to follow me. The dialogue option 'Follow me, i need your help' was not there. In fact, the dialogue options were showing as if she was already recruited, because all the 'wait here' and the 'i need you to do something' were there. I typed in the console 'show playerfollowercount' again, and it still said zero. 'well,' i thought, 'this is probably a minor glitch, i know how to fix it.' So i told her to go back home, basicly dismissed her.
And she said 'i am heading back home if you need me.' But i talked to her again, and it did the same thing. Nothing changed. Still the dialogue options as if she was already a follower.
SO, i then let her walk out the door, and went in search for another follower. I recruited a different follower from an inn, and said 'follow me i need your help.' She then folowed me, then i told her 'time to part ways' and dismissed her, and she said she was heading back home, but she continued to follow me. I suppose the scripts are not working at all correctly, as if everything was reversed. I loaded a save BEFORE this all happened, when i was on the road heading to the nordic ruin i was previously in, when lydia was sill following me. I talked to her, and told her to head back home, and same thing happened that occured with the other follower. She said she was heading home, but didn't.
She continued to follow me. I disabled the UFO mod, so that no mods that were effecting followers were active, and it did NOTHING.
All this still is happening. If there is anyone out there who can help me, PLEASE do, this is♥♥♥♥♥♥♥♥♥me off, i cannot play the game with followers anymore. I am RAGING right now.You didn't dismiss her with the in-game command, but instead you used the console command? That does not dismiss your follower, it only fixes the bug where other followers are saying that you already have someone with you when you don't. Don't use the console to dismiss followers, it doesn't work that way. Use the dismiss dialogue command to dismiss them.
Originally posted by:I don't even know the console command to dismiss, i didn't even know there was one, i never would have even known console existed except the totorials for learning the Creation Kit mentioned it. LolWell the command justs resets the follower count back to 0.00 so you can use a different one, it doesn't increase the number the followers you can have. Trust me I've tried using console to get more followers without using mods, but when I tried it the 'follow me, I need your help' dialogue wasn't there until I reset it back to 0. Originally posted by:Okay, well, i had this mod installed here: (Follower Framework) then, since i found a better one here: (UFO), i deactivated/deleted the first one with the Nexus Mod Manager. Then, I downloaded and enabled the second one. The UFO mod told me to dismiss all followers, then save, then install the mod, then load, to get the mod working.
So 'tis what i did. I dismissed Lydia, and as she was walking out the door (of a nordic ruin, the one you get the Horn of blahblah windcaller or whatever from in the greybeard's quest) i typed in the console: 'show playerfollowercount' and it said playerfollowercount is 0.00, which means obviously that no one was following me at that time.
I then saved, then installed the mod as it told me to. When i loaded, Lydia was still walking out the door, as expected, so i approached and attempted to ask her to follow me. The dialogue option 'Follow me, i need your help' was not there. In fact, the dialogue options were showing as if she was already recruited, because all the 'wait here' and the 'i need you to do something' were there. I typed in the console 'show playerfollowercount' again, and it still said zero. 'well,' i thought, 'this is probably a minor glitch, i know how to fix it.'
So i told her to go back home, basicly dismissed her. And she said 'i am heading back home if you need me.' But i talked to her again, and it did the same thing. Nothing changed. Still the dialogue options as if she was already a follower.
SO, i then let her walk out the door, and went in search for another follower. I recruited a different follower from an inn, and said 'follow me i need your help.' She then folowed me, then i told her 'time to part ways' and dismissed her, and she said she was heading back home, but she continued to follow me.
I suppose the scripts are not working at all correctly, as if everything was reversed. I loaded a save BEFORE this all happened, when i was on the road heading to the nordic ruin i was previously in, when lydia was sill following me. I talked to her, and told her to head back home, and same thing happened that occured with the other follower. She said she was heading home, but didn't. She continued to follow me. I disabled the UFO mod, so that no mods that were effecting followers were active, and it did NOTHING.
All this still is happening. If there is anyone out there who can help me, PLEASE do, this is♥♥♥♥♥♥♥♥♥me off, i cannot play the game with followers anymore. I am RAGING right now. THIS IS WHATS HAPPINING TO ME!
Exists as a testament to how much dedication gamers and developers alike can put into a game when they're truly passionate about it. With most gamers through the Nord's homeland some eight years after its release, it's hard to question the (minus a few bugs and horses being able to traverse at 90 degree inclines).have excruciating detail pumped into them, and the followers in the game are no exception. As a Nord warrior that specializes in heavy armor and two-handed weapons, Ingjard is a pretty useful follower. Being a Nord, she already has a fifty percent resistance to frost, meaning that she is somewhat resistant to the dangers present in the icy climes of Skyrim.Ingjard can be recruited after the quest “Prophet” is completed, part of the main quest in the Dawnguard DLC. Even though she is a mighty Nord, her two-handed weapon preference means that she can be pecked at by enemies that attack quickly, due to some of her long-winded attack animations.She is one of the few followers in the entirety of Skyrim that will still unquestioningly follow the Dragonborn if they’re a vampire, speaking volumes to her loyalty in a game, whereas most NPCs and followers flee at the very sight of a bloodsucker.She also doesn’t have a level cap, meaning that she will grow as powerful as the Dragonborn will allow through the course of their travels. Still, in the gist of the massive game, she's pretty typical. As an extremely drunk warrior who is found being a belligerent barbarian at the Silver-Blood Inn in Markarth, Cosnach is a Breton warrior who likes to imbibe just a bit too much.Talking to his employer across the street reveals that Cosnach is getting plastered because of the increasing amount of Foresworn attacks on trade caravans, meaning that the trade business is slow.
If the Dragonborn is so inclined, they can challenge him to a fight, resulting in him becoming a follower.Cosnach can also be considered for marriage, if gamers decide that booze-soaked deadbeats are their thing. Players can also give Cosnach drinks, making him dance for joy, and even watch him argue drunkenly with his employer about his sixteen hour drinking binges. “Skyrim is now host to giant, flying lizards and two-legged cat-men and you’re surprised by me?” Barbas does have a point, and it’s hard to deny the allure of a talking dog.Barbas is actually a mystic creature (having taken multiple forms through the Elder Scrolls games), who serves as a companion to one of the Daedric princes. He is first encountered on the road to Falkreath, approaching the player and partaking in humorous dialogue.Combat-wise, Barbas’s bite is pretty lethal, meaning that he can down most minor enemies with one or two lunges. However, if players are looking to utilize stealth, Barbas is a poor selection considering that he isn’t capable of sneaking.Plus he constantly barks, making him tolerable for only so long before players start seeking a less conspicuous companion. Brelyna is one of the apprentices at the College of Winterhold where she is mostly introverted and a bit of a crank, and overall a subpar spell caster.
After some talking and quest progression, she actually becomes quite polite and- if players equip the Amulet of Mara- a marriage prospect.Brelyna can be lethal in combat as well, able to increase her defense using oakflesh and throwing some serious fire spells around. She is also able to summon flame and frost Atronachs to assist in combat. Apart from her powerful magic, she has an extremely low health pool, meaning that watching her get her butt knocked down repeatedly is almost a guarantee when fighting tougher foes.Plus, she doesn’t really have much melee skill to speak of, instead opting for spells that can render her vulnerable to attack in the midst of casting. As a member of the Circle, Farkas can kick some serious butt in the land of Skyrim.
He’s part werewolf and part Nord, meaning that he is a threat when it comes to combating the game world’s many threats.In addition to his combat prowess, Farkas is a master trainer when it comes to heavy armor, so if you’re looking to stomp around in a suit of ebony, Farkas is your man. Farkas is also your man if you want to marry a dude with a hankering for spiced mead with an ungodly amount of body hair.Combat ability and training expertise aside, Farkas is also stricken with lycanthropy, meaning that he is totally a werewolf, as evidenced by the smeared mascara around his eyes and the fact that you actually watch him turn into a werewolf mid quest before he rips a bunch of dudes to shreds.Considering that Farkas can turn into a werewolf, it’s pretty lame that he rarely does this when acting as a companion, if at all. The brother of fellow lycanthropic Nord Farkas, Vilkas is the one that apparently got the brains out of the genetic pool. Able to hold a conversation past a few words as opposed to his brother, Vilkas is also a master level trainer, this time in the art of two-handed weapons.Also like his brother, Vilkas can be married if a mutant wolf man with a more advanced vocabulary tickles your fancy.Vilkas does offer some more in depth dialogue options compared to his brother, and is considered the most intellectual member of the Companions. He does well in battle against foes, but does lack the same punch that his brother packs, even though he teaches warriors to use some of the most powerful weapons in the game.While not as powerful as his brother, he is still quite effective in combat, and provides slightly more companionship on the road due to his chatty nature and expanded lexicon. As one of the only male housecarls in the game, Agris the Bulwark is a pretty worthy companion and also has a gnarly name that would totally suit a Skyrim speed metal band (really hoping this is a thing).
He becomes available as a follower once the Dragonborn is appointed a thane of Markarth.He is also available as a marriage option, coming straight out and telling the Dovahkiin that he loves them. Apart from being a super sweet dude, Agris is pretty dang effective in combat, able to level some of the more powerful foes in the game without much help.He also has quite a bit of unique contextual dialogue that makes him a joy to bring on travels. If Agris is killed on the road, the Dragonborn will receive a note of inheritance and 300 Septims; even if you get him iced, he’s still throwing you some cash. Aela is yet another member of the Companions.
She is a master trainer in archery and a good choice for any Dragonborn looking to join the Thieves Guild or Dark Brotherhood. The most fanatical member of the Circle, Aela is the only member of the Companions who refuses to be cured of her lycanthropy after one of the main quests.She constantly talks about being a werewolf and all the bloodshed and hunting that it entails, whether the Dovahkiin is still a werewolf after all is said and done or not.
She can also be considered as a marriage option, if you don’t mind hearing about the benefits of being a werewolf every few minutes.Aela is a great choice for any gamer who wants to utilize the shadows and long ranged combat in the dangerous world of Skyrim, but traveling with her can become tiresome when all she does is talk about the hunt and turning into a wolf-woman. As a Dunmer assassin for hire who really, really likes killing things, Jenassa can be found at the Drunken Huntsmen In Whiterun. She’s a great pick for any gamer who plans on killing a lot of people, innocent or not, as Jenassa doesn’t really care who you’re killing, as long as you’re killing.She does have to be paid in order to recruit her services, but it's well worth it; she’s good at sneaking and uses a variety of weapons when putting down the many foes of the Nord’s homeland.Strangely enough she can also be selected for marriage, which seems like a super risky proposition.
Nov 30, 2015 - A basic savegame editor for Bioware's Jade Empire. To use: extract jse.exe to wherever you like. When you launch the program, it will read the. Jade empire save editor mac.
If you have to pay her 500 septims just to fight by your side, why would you ever consider getting hitched?Regardless, her travel banter is fittingly dark and brutal, making her a fun companion for the road. With possibly the most baller name in all of Skyrim, J’zargo is a Khajiit apprentice mage who players can find at the College Of Winterhold.
He’s an extremely powerful mage who uses a variety of skills and elemental attacks in battle that can make even the most hardened enemies as soft as microwaved butter.While J’zargo can come off as somewhat of a jerk, he is still a good companion to have on the road. Extremely cocky, he’ll repeatedly spout off how great he is, while still mentioning every once in a while that he definitely has a lot more to learn before he becomes a great mage.It’s cool that Bethesda made a Khajiit one of the strongest magic followers in the game when they’re usually reserved to the more shadowy guilds and professions, and it's even cooler that he's a tool about it. Eola is a complete butt-kicker and has some of the most disturbing dialogue and affiliations in the game. The leader of a group of cannibals, Eola is undeniably freighting and will only join you as a follower after you clear out a certain cave and join her cannibalistic cult.Apart from, you know, eating people, Eola is also skilled in combat, summoning a flame atronach at the beginning of most conflicts and using a variety of other spells, including resurrecting fallen enemies to fight on the side of the Dragonborn.She is also adept at sneaking and is effective with one-handed weapons when combat gets up close and personal. Additionally, she mentions that she has tried draugr and finds it disgusting, a detail that the writers lovingly weaved in for those that travel with her. Probably the most recognizable housecarl from Skyrim, Lydia is pretty awesome when it comes to companions in the game. Either using melee weapons or a bow, Lydia is effective in combat situations when fighting alongside the Dragonborn.Where Lydia really shines is when she becomes the Dovahkiin’s wife, contributing unique perks that make her one of the most desirable mates in the game.If the Dragonborn chooses to marry Lydia, she will open a shop in town, contributing 100 Septims a day to the player derived from the store’s profits.
Like most spouses that are left at home, Lydia will prepare a home cooked meal for the Dovahkiin, commenting that she “added some extra mead for taste.' The way to any Dragonborn’s heart is through his or her stomach, and some extra mead in a home cooked meal never hurt anyone.
Besides this, most gamers are also pretty sure that she adds another secret ingredient: love. Screen Rant – Privacy PolicyWe respect your privacy and we are committed to safeguarding your privacy while online at oursite. The following discloses the information gathering and dissemination practices for this Website.This Privacy Policy was last updated on May 10, 2018. Legal OwnershipScreen Rant (the “Website”) is owned and operated by Valnet inc. (“us” or “we”), a corporationincorporated under the laws of Canada, having its head office at 7405 Transcanada Highway,Suite 100, Saint Laurent, Quebec H4T 1Z2. Personal Data CollectedWhen you visit our Website, we collect certain information related to your device, such as yourIP address, what pages you visit on our Website, whether you were referred to by anotherwebsite, and at what time you accessed our Website.We do not collect any other type of personal data.
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Sometimes your followers get lost and its impossable to find them, which makes it so you cant recruit new ones. If you used Dead Throll on the previous follower that is missing then you can use the console comand 'player.dispelallspells' (Without quotations). To get to console comand you have to press while in-game. I think you are supposed to take off any armor and wepons you have equiped first. (I have it written down so idk if that was for this cc or another one but to be safe just take your armor and wepons off 1st) It fixed my problem:) If it was a normal follower that you didnot use Dead Throll (or any other resurection spell) on, then all I can suggest is you fast travel around to where you think the last place you saw your follower. Maybe fast travel to a few major and minor cities as well.
How To Get Companion Followers Skyrim
Thats all the advice I can really offer in that situation:(. Originally posted by:? Have you ever had a follower at anytime?
If you did and he/she got lost you may have to wait till he/she finds you or gives up and goes home. Then will be able to get another. If you never had a follower, then you may have a bug.
How To Get Followers On Skyrim 4
Can't help you then. Still trying to buy sawn logs myself, but no one sells or lets me saw my own at the mills(no dialogue) Good luck maybe someone else can help.In regards to the sawn logs, I had the same issue that you described. I tried what this video said and now I have no problem getting logs.
Hope this helps. I think I've found a solution to this glitch without using commands. During the quest called 'The Silver Hand', you have to travel to a Silver Hand camp with Aela the Huntress.
You travel through the Under Forge to get out of White Run. She sometimes gets stuck between the teleportation path from the Under Forge to Skyrim. You should see her in between the two. Using a bow to damage her to low health and cause her to stumble should make her actually go through to Skyrim. I'm currently completing the quest right now. Sorry for being a few years late.
There are plenty of Skyrim companions to be found, all of whom have their own unique personalities and combat abilities. While just about everybody knows who Lydia is, some of the other companions in the Elder Scrolls aren’t as renowned, which is why it’s important to outline who the best companions in Skyrim actually are. You can even marry some of these Skyrim followers and they some of the best Skyrim wife or husband options. These are the best Skyrim followers you can encounter on your quest to become the Dragonborn of legend. Image credit: HephaestusHD/YouTubeCicero is one of the best companions you can get in Skyrim for a plethora of reasons. He’s an assassin with incredibly high stats, and he’s got one of the most well-developed personalities in the entire game. He’s not everyone’s cup of tea, as he does technically betray the Dark Brotherhood, but if you’re willing to let bygones be bygones, he’s a follower well worth taking under your wing.To get Cicero, you need to finish the Dark Brotherhood questline and spare him at the Dawnstar Sanctuary.
I killed him in mine - even with stats like those, I found it difficult to reconcile my disdain for his actions with a need for a companion. Luckily, even if you kill Cicero you can get one of the two unnamed Dark Brotherhood Initiates who show up in the Dawnstar Sanctuary after Nazir and Babette move in.
Both of these have the same stats as Cicero, and if you kill Cicero you can take his heavily enchanted Jester set, too. J’ZargoJ’Zargo is a Khajiit mage in the College of Winterhold. Like you, he’s an aspiring student of the arcane arts. He’s also got some of the highest magic skills in the game, even boasting a maxed out Destruction stat.J’Zargo is pretty easy to get as a companion.
Like most purposeful NPCs, he wants you to do a couple of favours for him, but they’re quick and easy. Once he considers you a friend, you can ask him to follow you. Bizarrely, J’Zargo has the highest HP stat of any companion, which is a bit strange when you compare him to tanks like Farkas and Frea. He only uses Apprentice level spells, which can be a bit of a nuisance given how high his stats are, but he’s still a powerful companion and a great character to boot.
AelaAela the Huntress is an archer found in Jorrvaskr, home of the Companions. Like most of the Companions, you can simply ask her to follow you whenever you like, provided you’ve completed the faction’s questline first.Aela is a brilliant archer, but she has better synergy with some player types than others. If you’re a frontline brawler who runs into battle with an unwieldy warhammer, she’ll happily barrage your foes with a rain of arrows from the backlines. However, if you’re a mage who likes to keep their distance, or an archer yourself, you’ll find yourself getting overwhelmed fairly easily. Aela isn’t as well-developed as someone like Cicero, but she’s still a great companion. Vilkas/FarkasVilkas and Farkas are also residents of Jorrvaskr.
They actually have very similar fighting styles, but I prefer Vilkas’ voice actor, so he’s the one I usually take with me.These Nord warriors are bruisers, getting right up in the enemy’s face and soaking up tons of damage. You’ll synergize well with them if you’re an archer or a mage, but even if you’re a two-handed talent yourself, you can quickly incapacitate even the largest mobs. Again, they don’t develop a whole lot outside of the Companions questline, but they’re still worth keeping around, especially early in the game. Image credit: Skyrim wikiMjoll the Lioness can be found in Riften with Aerin, her squire. Like Vilkas and Farkas, she’s a tank-like fighter, but she’s got a much more developed personality and is a genuinely intriguing character.You can ask Mjoll to accompany you once you find her sword, Grimsever. She’s a brawler that holds her own even in late-game Skyrim, and you could easily go through the whole game with her at your side.
The only thing to remember is that she disapproves of illegal activity and hates the Thieves’ Guild, so if you’re planning on pulling a heist, it might be best to leave Mjoll at The Bee and Barb. DLC companionsSerana (Dawnguard DLC)If you get the Dawnguard expansion, you can ask a vampire named Serana to follow you. She’s incredibly strong, unleashing devastating magic to defeat her enemies and has one of the best character arcs in all of Skyrim. If you’re smithing items at a forge or bartering with a merchant, Serana will enter a state of idle animation to keep herself occupied. She even meditates with the Greybeards! Teldryn Sero (Dragonborn DLC)The Dragonborn DLC has some new companions too.
Lvl 9 How To Get Followers On Skyrim
Teldryn Sero is a mercenary you can encounter in Raven Rock’s tavern, The Retching Netch. Teldryn actually has some of the most unique armour in the game and fights with a relentlessly aggressive battlemage build, capable of demonizing even the most formidable of foes. So taking him on board for a mere 500 gold is a bit of a steal.No matter which companion you choose though, it’s most important to go for a follower who you actually want to spend time with. Farkas and Vilkas are great, but if you’re not into their personalities, you’re missing out on what bringing a companion around Skyrim with you is all about in the first place. That’s probably why so many people like Cicero, despite his treasonous treachery. He’s a great fighter, but an even better character, and he’ll likely make you laugh even in the midst of the darkest dungeons. A companion is more than just a follower; they’re a friend first and foremost.